commit 965d778b2682158cb9d362c71bce8eb61c4df21d
Author: Nick Mathewson <nickm(a)torproject.org>
Date: Tue Oct 30 19:16:07 2012 -0400
Add a copy of the queue(3) manpage to the git repository.
See 7105
---
src/ext/tor_queue.txt | 883 +++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 883 insertions(+), 0 deletions(-)
diff --git a/src/ext/tor_queue.txt b/src/ext/tor_queue.txt
new file mode 100644
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--- /dev/null
+++ b/src/ext/tor_queue.txt
@@ -0,0 +1,883 @@
+Below follows the manpage for tor_queue.h, as included with OpenBSD's
+sys/queue.h. License follows at the end of the file.
+
+======================================================================
+QUEUE(3) OpenBSD Programmer's Manual QUEUE(3)
+
+NAME
+ SLIST_ENTRY, SLIST_HEAD, SLIST_HEAD_INITIALIZER, SLIST_FIRST, SLIST_NEXT,
+ SLIST_END, SLIST_EMPTY, SLIST_FOREACH, SLIST_FOREACH_SAFE, SLIST_INIT,
+ SLIST_INSERT_AFTER, SLIST_INSERT_HEAD, SLIST_REMOVE_AFTER,
+ SLIST_REMOVE_HEAD, SLIST_REMOVE, LIST_ENTRY, LIST_HEAD,
+ LIST_HEAD_INITIALIZER, LIST_FIRST, LIST_NEXT, LIST_END, LIST_EMPTY,
+ LIST_FOREACH, LIST_FOREACH_SAFE, LIST_INIT, LIST_INSERT_AFTER,
+ LIST_INSERT_BEFORE, LIST_INSERT_HEAD, LIST_REMOVE, LIST_REPLACE,
+ SIMPLEQ_ENTRY, SIMPLEQ_HEAD, SIMPLEQ_HEAD_INITIALIZER, SIMPLEQ_FIRST,
+ SIMPLEQ_NEXT, SIMPLEQ_END, SIMPLEQ_EMPTY, SIMPLEQ_FOREACH,
+ SIMPLEQ_FOREACH_SAFE, SIMPLEQ_INIT, SIMPLEQ_INSERT_AFTER,
+ SIMPLEQ_INSERT_HEAD, SIMPLEQ_INSERT_TAIL, SIMPLEQ_REMOVE_AFTER,
+ SIMPLEQ_REMOVE_HEAD, TAILQ_ENTRY, TAILQ_HEAD, TAILQ_HEAD_INITIALIZER,
+ TAILQ_FIRST, TAILQ_NEXT, TAILQ_END, TAILQ_LAST, TAILQ_PREV, TAILQ_EMPTY,
+ TAILQ_FOREACH, TAILQ_FOREACH_SAFE, TAILQ_FOREACH_REVERSE,
+ TAILQ_FOREACH_REVERSE_SAFE, TAILQ_INIT, TAILQ_INSERT_AFTER,
+ TAILQ_INSERT_BEFORE, TAILQ_INSERT_HEAD, TAILQ_INSERT_TAIL, TAILQ_REMOVE,
+ TAILQ_REPLACE, CIRCLEQ_ENTRY, CIRCLEQ_HEAD, CIRCLEQ_HEAD_INITIALIZER,
+ CIRCLEQ_FIRST, CIRCLEQ_LAST, CIRCLEQ_END, CIRCLEQ_NEXT, CIRCLEQ_PREV,
+ CIRCLEQ_EMPTY, CIRCLEQ_FOREACH, CIRCLEQ_FOREACH_SAFE,
+ CIRCLEQ_FOREACH_REVERSE_SAFE, CIRCLEQ_INIT, CIRCLEQ_INSERT_AFTER,
+ CIRCLEQ_INSERT_BEFORE, CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL,
+ CIRCLEQ_REMOVE, CIRCLEQ_REPLACE - implementations of singly-linked lists,
+ doubly-linked lists, simple queues, tail queues, and circular queues
+
+SYNOPSIS
+ #include <sys/queue.h>
+
+ SLIST_ENTRY(TYPE);
+
+ SLIST_HEAD(HEADNAME, TYPE);
+
+ SLIST_HEAD_INITIALIZER(SLIST_HEAD head);
+
+ struct TYPE *
+ SLIST_FIRST(SLIST_HEAD *head);
+
+ struct TYPE *
+ SLIST_NEXT(struct TYPE *listelm, SLIST_ENTRY NAME);
+
+ struct TYPE *
+ SLIST_END(SLIST_HEAD *head);
+
+ int
+ SLIST_EMPTY(SLIST_HEAD *head);
+
+ SLIST_FOREACH(VARNAME, SLIST_HEAD *head, SLIST_ENTRY NAME);
+
+ SLIST_FOREACH_SAFE(VARNAME, SLIST_HEAD *head, SLIST_ENTRY
+ NAME, TEMP_VARNAME);
+
+ void
+ SLIST_INIT(SLIST_HEAD *head);
+
+ void
+ SLIST_INSERT_AFTER(struct TYPE *listelm, struct TYPE *elm, SLIST_ENTRY
+ NAME);
+
+ void
+ SLIST_INSERT_HEAD(SLIST_HEAD *head, struct TYPE *elm, SLIST_ENTRY NAME);
+
+ void
+ SLIST_REMOVE_AFTER(struct TYPE *elm, SLIST_ENTRY NAME);
+
+ void
+ SLIST_REMOVE_HEAD(SLIST_HEAD *head, SLIST_ENTRY NAME);
+
+ void
+ SLIST_REMOVE(SLIST_HEAD *head, struct TYPE *elm, TYPE, SLIST_ENTRY NAME);
+
+ LIST_ENTRY(TYPE);
+
+ LIST_HEAD(HEADNAME, TYPE);
+
+ LIST_HEAD_INITIALIZER(LIST_HEAD head);
+
+ struct TYPE *
+ LIST_FIRST(LIST_HEAD *head);
+
+ struct TYPE *
+ LIST_NEXT(struct TYPE *listelm, LIST_ENTRY NAME);
+
+ struct TYPE *
+ LIST_END(LIST_HEAD *head);
+
+ int
+ LIST_EMPTY(LIST_HEAD *head);
+
+ LIST_FOREACH(VARNAME, LIST_HEAD *head, LIST_ENTRY NAME);
+
+ LIST_FOREACH_SAFE(VARNAME, LIST_HEAD *head, LIST_ENTRY
+ NAME, TEMP_VARNAME);
+
+ void
+ LIST_INIT(LIST_HEAD *head);
+
+ void
+ LIST_INSERT_AFTER(struct TYPE *listelm, struct TYPE *elm, LIST_ENTRY
+ NAME);
+
+ void
+ LIST_INSERT_BEFORE(struct TYPE *listelm, struct TYPE *elm, LIST_ENTRY
+ NAME);
+
+ void
+ LIST_INSERT_HEAD(LIST_HEAD *head, struct TYPE *elm, LIST_ENTRY NAME);
+
+ void
+ LIST_REMOVE(struct TYPE *elm, LIST_ENTRY NAME);
+
+ void
+ LIST_REPLACE(struct TYPE *elm, struct TYPE *elm2, LIST_ENTRY NAME);
+
+ SIMPLEQ_ENTRY(TYPE);
+
+ SIMPLEQ_HEAD(HEADNAME, TYPE);
+
+ SIMPLEQ_HEAD_INITIALIZER(SIMPLEQ_HEAD head);
+
+ struct TYPE *
+ SIMPLEQ_FIRST(SIMPLEQ_HEAD *head);
+
+ struct TYPE *
+ SIMPLEQ_NEXT(struct TYPE *listelm, SIMPLEQ_ENTRY NAME);
+
+ struct TYPE *
+ SIMPLEQ_END(SIMPLEQ_HEAD *head);
+
+ int
+ SIMPLEQ_EMPTY(SIMPLEQ_HEAD *head);
+
+ SIMPLEQ_FOREACH(VARNAME, SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);
+
+ SIMPLEQ_FOREACH_SAFE(VARNAME, SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY
+ NAME, TEMP_VARNAME);
+
+ void
+ SIMPLEQ_INIT(SIMPLEQ_HEAD *head);
+
+ void
+ SIMPLEQ_INSERT_AFTER(SIMPLEQ_HEAD *head, struct TYPE *listelm, struct
+ TYPE *elm, SIMPLEQ_ENTRY NAME);
+
+ void
+ SIMPLEQ_INSERT_HEAD(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
+ NAME);
+
+ void
+ SIMPLEQ_INSERT_TAIL(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
+ NAME);
+
+ void
+ SIMPLEQ_REMOVE_AFTER(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
+ NAME);
+
+ void
+ SIMPLEQ_REMOVE_HEAD(SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);
+
+ TAILQ_ENTRY(TYPE);
+
+ TAILQ_HEAD(HEADNAME, TYPE);
+
+ TAILQ_HEAD_INITIALIZER(TAILQ_HEAD head);
+
+ struct TYPE *
+ TAILQ_FIRST(TAILQ_HEAD *head);
+
+ struct TYPE *
+ TAILQ_NEXT(struct TYPE *listelm, TAILQ_ENTRY NAME);
+
+ struct TYPE *
+ TAILQ_END(TAILQ_HEAD *head);
+
+ struct TYPE *
+ TAILQ_LAST(TAILQ_HEAD *head, HEADNAME NAME);
+
+ struct TYPE *
+ TAILQ_PREV(struct TYPE *listelm, HEADNAME NAME, TAILQ_ENTRY NAME);
+
+ int
+ TAILQ_EMPTY(TAILQ_HEAD *head);
+
+ TAILQ_FOREACH(VARNAME, TAILQ_HEAD *head, TAILQ_ENTRY NAME);
+
+ TAILQ_FOREACH_SAFE(VARNAME, TAILQ_HEAD *head, TAILQ_ENTRY
+ NAME, TEMP_VARNAME);
+
+ TAILQ_FOREACH_REVERSE(VARNAME, TAILQ_HEAD *head, HEADNAME, TAILQ_ENTRY
+ NAME);
+
+ TAILQ_FOREACH_REVERSE_SAFE(VARNAME, TAILQ_HEAD
+ *head, HEADNAME, TAILQ_ENTRY NAME, TEMP_VARNAME);
+
+ void
+ TAILQ_INIT(TAILQ_HEAD *head);
+
+ void
+ TAILQ_INSERT_AFTER(TAILQ_HEAD *head, struct TYPE *listelm, struct TYPE
+ *elm, TAILQ_ENTRY NAME);
+
+ void
+ TAILQ_INSERT_BEFORE(struct TYPE *listelm, struct TYPE *elm, TAILQ_ENTRY
+ NAME);
+
+ void
+ TAILQ_INSERT_HEAD(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
+
+ void
+ TAILQ_INSERT_TAIL(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
+
+ void
+ TAILQ_REMOVE(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
+
+ void
+ TAILQ_REPLACE(TAILQ_HEAD *head, struct TYPE *elm, struct TYPE
+ *elm2, TAILQ_ENTRY NAME);
+
+ CIRCLEQ_ENTRY(TYPE);
+
+ CIRCLEQ_HEAD(HEADNAME, TYPE);
+
+ CIRCLEQ_HEAD_INITIALIZER(CIRCLEQ_HEAD head);
+
+ struct TYPE *
+ CIRCLEQ_FIRST(CIRCLEQ_HEAD *head);
+
+ struct TYPE *
+ CIRCLEQ_LAST(CIRCLEQ_HEAD *head);
+
+ struct TYPE *
+ CIRCLEQ_END(CIRCLEQ_HEAD *head);
+
+ struct TYPE *
+ CIRCLEQ_NEXT(struct TYPE *listelm, CIRCLEQ_ENTRY NAME);
+
+ struct TYPE *
+ CIRCLEQ_PREV(struct TYPE *listelm, CIRCLEQ_ENTRY NAME);
+
+ int
+ CIRCLEQ_EMPTY(CIRCLEQ_HEAD *head);
+
+ CIRCLEQ_FOREACH(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY NAME);
+
+ CIRCLEQ_FOREACH_SAFE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY
+ NAME, TEMP_VARNAME);
+
+ CIRCLEQ_FOREACH_REVERSE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY NAME);
+
+ CIRCLEQ_FOREACH_REVERSE_SAFE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY
+ NAME, TEMP_VARNAME);
+
+ void
+ CIRCLEQ_INIT(CIRCLEQ_HEAD *head);
+
+ void
+ CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, struct TYPE *listelm, struct
+ TYPE *elm, CIRCLEQ_ENTRY NAME);
+
+ void
+ CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, struct TYPE *listelm, struct
+ TYPE *elm, CIRCLEQ_ENTRY NAME);
+
+ void
+ CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY
+ NAME);
+
+ void
+ CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY
+ NAME);
+
+ void
+ CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY NAME);
+
+ void
+ CIRCLEQ_REPLACE(CIRCLEQ_HEAD *head, struct TYPE *elm, struct TYPE
+ *elm2, CIRCLEQ_ENTRY NAME);
+
+DESCRIPTION
+ These macros define and operate on five types of data structures: singly-
+ linked lists, simple queues, lists, tail queues, and circular queues.
+ All five structures support the following functionality:
+
+ 1. Insertion of a new entry at the head of the list.
+ 2. Insertion of a new entry after any element in the list.
+ 3. Removal of an entry from the head of the list.
+ 4. Forward traversal through the list.
+
+ Singly-linked lists are the simplest of the five data structures and
+ support only the above functionality. Singly-linked lists are ideal for
+ applications with large datasets and few or no removals, or for
+ implementing a LIFO queue.
+
+ Simple queues add the following functionality:
+
+ 1. Entries can be added at the end of a list.
+
+ However:
+
+ 1. All list insertions must specify the head of the list.
+ 2. Each head entry requires two pointers rather than one.
+ 3. Code size is about 15% greater and operations run about 20%
+ slower than singly-linked lists.
+
+ Simple queues are ideal for applications with large datasets and few or
+ no removals, or for implementing a FIFO queue.
+
+ All doubly linked types of data structures (lists, tail queues, and
+ circle queues) additionally allow:
+
+ 1. Insertion of a new entry before any element in the list.
+ 2. Removal of any entry in the list.
+
+ However:
+
+ 1. Each element requires two pointers rather than one.
+ 2. Code size and execution time of operations (except for
+ removal) is about twice that of the singly-linked data-
+ structures.
+
+ Lists are the simplest of the doubly linked data structures and support
+ only the above functionality over singly-linked lists.
+
+ Tail queues add the following functionality:
+
+ 1. Entries can be added at the end of a list.
+ 2. They may be traversed backwards, at a cost.
+
+ However:
+
+ 1. All list insertions and removals must specify the head of the
+ list.
+ 2. Each head entry requires two pointers rather than one.
+ 3. Code size is about 15% greater and operations run about 20%
+ slower than singly-linked lists.
+
+ Circular queues add the following functionality:
+
+ 1. Entries can be added at the end of a list.
+ 2. They may be traversed backwards, from tail to head.
+
+ However:
+
+ 1. All list insertions and removals must specify the head of the
+ list.
+ 2. Each head entry requires two pointers rather than one.
+ 3. The termination condition for traversal is more complex.
+ 4. Code size is about 40% greater and operations run about 45%
+ slower than lists.
+
+ In the macro definitions, TYPE is the name tag of a user defined
+ structure that must contain a field of type SLIST_ENTRY, LIST_ENTRY,
+ SIMPLEQ_ENTRY, TAILQ_ENTRY, or CIRCLEQ_ENTRY, named NAME. The argument
+ HEADNAME is the name tag of a user defined structure that must be
+ declared using the macros SLIST_HEAD(), LIST_HEAD(), SIMPLEQ_HEAD(),
+ TAILQ_HEAD(), or CIRCLEQ_HEAD(). See the examples below for further
+ explanation of how these macros are used.
+
+SINGLY-LINKED LISTS
+ A singly-linked list is headed by a structure defined by the SLIST_HEAD()
+ macro. This structure contains a single pointer to the first element on
+ the list. The elements are singly linked for minimum space and pointer
+ manipulation overhead at the expense of O(n) removal for arbitrary
+ elements. New elements can be added to the list after an existing
+ element or at the head of the list. A SLIST_HEAD structure is declared
+ as follows:
+
+ SLIST_HEAD(HEADNAME, TYPE) head;
+
+ where HEADNAME is the name of the structure to be defined, and struct
+ TYPE is the type of the elements to be linked into the list. A pointer
+ to the head of the list can later be declared as:
+
+ struct HEADNAME *headp;
+
+ (The names head and headp are user selectable.)
+
+ The HEADNAME facility is often not used, leading to the following bizarre
+ code:
+
+ SLIST_HEAD(, TYPE) head, *headp;
+
+ The SLIST_ENTRY() macro declares a structure that connects the elements
+ in the list.
+
+ The SLIST_INIT() macro initializes the list referenced by head.
+
+ The list can also be initialized statically by using the
+ SLIST_HEAD_INITIALIZER() macro like this:
+
+ SLIST_HEAD(HEADNAME, TYPE) head = SLIST_HEAD_INITIALIZER(head);
+
+ The SLIST_INSERT_HEAD() macro inserts the new element elm at the head of
+ the list.
+
+ The SLIST_INSERT_AFTER() macro inserts the new element elm after the
+ element listelm.
+
+ The SLIST_REMOVE_HEAD() macro removes the first element of the list
+ pointed by head.
+
+ The SLIST_REMOVE_AFTER() macro removes the list element immediately
+ following elm.
+
+ The SLIST_REMOVE() macro removes the element elm of the list pointed by
+ head.
+
+ The SLIST_FIRST() and SLIST_NEXT() macros can be used to traverse the
+ list:
+
+ for (np = SLIST_FIRST(&head); np != NULL; np = SLIST_NEXT(np, NAME))
+
+ Or, for simplicity, one can use the SLIST_FOREACH() macro:
+
+ SLIST_FOREACH(np, head, NAME)
+
+ The macro SLIST_FOREACH_SAFE() traverses the list referenced by head in a
+ forward direction, assigning each element in turn to var. However,
+ unlike SLIST_FOREACH() it is permitted to remove var as well as free it
+ from within the loop safely without interfering with the traversal.
+
+ The SLIST_EMPTY() macro should be used to check whether a simple list is
+ empty.
+
+SINGLY-LINKED LIST EXAMPLE
+ SLIST_HEAD(listhead, entry) head;
+ struct entry {
+ ...
+ SLIST_ENTRY(entry) entries; /* Simple list. */
+ ...
+ } *n1, *n2, *np;
+
+ SLIST_INIT(&head); /* Initialize simple list. */
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
+ SLIST_INSERT_HEAD(&head, n1, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert after. */
+ SLIST_INSERT_AFTER(n1, n2, entries);
+
+ SLIST_FOREACH(np, &head, entries) /* Forward traversal. */
+ np-> ...
+
+ while (!SLIST_EMPTY(&head)) { /* Delete. */
+ n1 = SLIST_FIRST(&head);
+ SLIST_REMOVE_HEAD(&head, entries);
+ free(n1);
+ }
+
+
+LISTS
+ A list is headed by a structure defined by the LIST_HEAD() macro. This
+ structure contains a single pointer to the first element on the list.
+ The elements are doubly linked so that an arbitrary element can be
+ removed without traversing the list. New elements can be added to the
+ list after an existing element, before an existing element, or at the
+ head of the list. A LIST_HEAD structure is declared as follows:
+
+ LIST_HEAD(HEADNAME, TYPE) head;
+
+ where HEADNAME is the name of the structure to be defined, and struct
+ TYPE is the type of the elements to be linked into the list. A pointer
+ to the head of the list can later be declared as:
+
+ struct HEADNAME *headp;
+
+ (The names head and headp are user selectable.)
+
+ The HEADNAME facility is often not used, leading to the following bizarre
+ code:
+
+ LIST_HEAD(, TYPE) head, *headp;
+
+ The LIST_ENTRY() macro declares a structure that connects the elements in
+ the list.
+
+ The LIST_INIT() macro initializes the list referenced by head.
+
+ The list can also be initialized statically by using the
+ LIST_HEAD_INITIALIZER() macro like this:
+
+ LIST_HEAD(HEADNAME, TYPE) head = LIST_HEAD_INITIALIZER(head);
+
+ The LIST_INSERT_HEAD() macro inserts the new element elm at the head of
+ the list.
+
+ The LIST_INSERT_AFTER() macro inserts the new element elm after the
+ element listelm.
+
+ The LIST_INSERT_BEFORE() macro inserts the new element elm before the
+ element listelm.
+
+ The LIST_REMOVE() macro removes the element elm from the list.
+
+ The LIST_REPLACE() macro replaces the list element elm with the new
+ element elm2.
+
+ The LIST_FIRST() and LIST_NEXT() macros can be used to traverse the list:
+
+ for (np = LIST_FIRST(&head); np != NULL; np = LIST_NEXT(np, NAME))
+
+ Or, for simplicity, one can use the LIST_FOREACH() macro:
+
+ LIST_FOREACH(np, head, NAME)
+
+ The macro LIST_FOREACH_SAFE() traverses the list referenced by head in a
+ forward direction, assigning each element in turn to var. However,
+ unlike LIST_FOREACH() it is permitted to remove var as well as free it
+ from within the loop safely without interfering with the traversal.
+
+ The LIST_EMPTY() macro should be used to check whether a list is empty.
+
+LIST EXAMPLE
+ LIST_HEAD(listhead, entry) head;
+ struct entry {
+ ...
+ LIST_ENTRY(entry) entries; /* List. */
+ ...
+ } *n1, *n2, *np;
+
+ LIST_INIT(&head); /* Initialize list. */
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
+ LIST_INSERT_HEAD(&head, n1, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert after. */
+ LIST_INSERT_AFTER(n1, n2, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert before. */
+ LIST_INSERT_BEFORE(n1, n2, entries);
+ /* Forward traversal. */
+ LIST_FOREACH(np, &head, entries)
+ np-> ...
+
+ while (!LIST_EMPTY(&head)) /* Delete. */
+ n1 = LIST_FIRST(&head);
+ LIST_REMOVE(n1, entries);
+ free(n1);
+ }
+
+SIMPLE QUEUES
+ A simple queue is headed by a structure defined by the SIMPLEQ_HEAD()
+ macro. This structure contains a pair of pointers, one to the first
+ element in the simple queue and the other to the last element in the
+ simple queue. The elements are singly linked. New elements can be added
+ to the queue after an existing element, at the head of the queue or at
+ the tail of the queue. A SIMPLEQ_HEAD structure is declared as follows:
+
+ SIMPLEQ_HEAD(HEADNAME, TYPE) head;
+
+ where HEADNAME is the name of the structure to be defined, and struct
+ TYPE is the type of the elements to be linked into the queue. A pointer
+ to the head of the queue can later be declared as:
+
+ struct HEADNAME *headp;
+
+ (The names head and headp are user selectable.)
+
+ The SIMPLEQ_ENTRY() macro declares a structure that connects the elements
+ in the queue.
+
+ The SIMPLEQ_INIT() macro initializes the queue referenced by head.
+
+ The queue can also be initialized statically by using the
+ SIMPLEQ_HEAD_INITIALIZER() macro like this:
+
+ SIMPLEQ_HEAD(HEADNAME, TYPE) head = SIMPLEQ_HEAD_INITIALIZER(head);
+
+ The SIMPLEQ_INSERT_AFTER() macro inserts the new element elm after the
+ element listelm.
+
+ The SIMPLEQ_INSERT_HEAD() macro inserts the new element elm at the head
+ of the queue.
+
+ The SIMPLEQ_INSERT_TAIL() macro inserts the new element elm at the end of
+ the queue.
+
+ The SIMPLEQ_REMOVE_AFTER() macro removes the queue element immediately
+ following elm.
+
+ The SIMPLEQ_REMOVE_HEAD() macro removes the first element from the queue.
+
+ The SIMPLEQ_FIRST() and SIMPLEQ_NEXT() macros can be used to traverse the
+ queue. The SIMPLEQ_FOREACH() is used for queue traversal:
+
+ SIMPLEQ_FOREACH(np, head, NAME)
+
+ The macro SIMPLEQ_FOREACH_SAFE() traverses the queue referenced by head
+ in a forward direction, assigning each element in turn to var. However,
+ unlike SIMPLEQ_FOREACH() it is permitted to remove var as well as free it
+ from within the loop safely without interfering with the traversal.
+
+ The SIMPLEQ_EMPTY() macro should be used to check whether a list is
+ empty.
+
+SIMPLE QUEUE EXAMPLE
+ SIMPLEQ_HEAD(listhead, entry) head = SIMPLEQ_HEAD_INITIALIZER(head);
+ struct entry {
+ ...
+ SIMPLEQ_ENTRY(entry) entries; /* Simple queue. */
+ ...
+ } *n1, *n2, *np;
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
+ SIMPLEQ_INSERT_HEAD(&head, n1, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert after. */
+ SIMPLEQ_INSERT_AFTER(&head, n1, n2, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert at the tail. */
+ SIMPLEQ_INSERT_TAIL(&head, n2, entries);
+ /* Forward traversal. */
+ SIMPLEQ_FOREACH(np, &head, entries)
+ np-> ...
+ /* Delete. */
+ while (!SIMPLEQ_EMPTY(&head)) {
+ n1 = SIMPLEQ_FIRST(&head);
+ SIMPLEQ_REMOVE_HEAD(&head, entries);
+ free(n1);
+ }
+
+TAIL QUEUES
+ A tail queue is headed by a structure defined by the TAILQ_HEAD() macro.
+ This structure contains a pair of pointers, one to the first element in
+ the tail queue and the other to the last element in the tail queue. The
+ elements are doubly linked so that an arbitrary element can be removed
+ without traversing the tail queue. New elements can be added to the
+ queue after an existing element, before an existing element, at the head
+ of the queue, or at the end of the queue. A TAILQ_HEAD structure is
+ declared as follows:
+
+ TAILQ_HEAD(HEADNAME, TYPE) head;
+
+ where HEADNAME is the name of the structure to be defined, and struct
+ TYPE is the type of the elements to be linked into the tail queue. A
+ pointer to the head of the tail queue can later be declared as:
+
+ struct HEADNAME *headp;
+
+ (The names head and headp are user selectable.)
+
+ The TAILQ_ENTRY() macro declares a structure that connects the elements
+ in the tail queue.
+
+ The TAILQ_INIT() macro initializes the tail queue referenced by head.
+
+ The tail queue can also be initialized statically by using the
+ TAILQ_HEAD_INITIALIZER() macro.
+
+ The TAILQ_INSERT_HEAD() macro inserts the new element elm at the head of
+ the tail queue.
+
+ The TAILQ_INSERT_TAIL() macro inserts the new element elm at the end of
+ the tail queue.
+
+ The TAILQ_INSERT_AFTER() macro inserts the new element elm after the
+ element listelm.
+
+ The TAILQ_INSERT_BEFORE() macro inserts the new element elm before the
+ element listelm.
+
+ The TAILQ_REMOVE() macro removes the element elm from the tail queue.
+
+ The TAILQ_REPLACE() macro replaces the list element elm with the new
+ element elm2.
+
+ TAILQ_FOREACH() and TAILQ_FOREACH_REVERSE() are used for traversing a
+ tail queue. TAILQ_FOREACH() starts at the first element and proceeds
+ towards the last. TAILQ_FOREACH_REVERSE() starts at the last element and
+ proceeds towards the first.
+
+ TAILQ_FOREACH(np, &head, NAME)
+ TAILQ_FOREACH_REVERSE(np, &head, HEADNAME, NAME)
+
+ The macros TAILQ_FOREACH_SAFE() and TAILQ_FOREACH_REVERSE_SAFE() traverse
+ the list referenced by head in a forward or reverse direction
+ respectively, assigning each element in turn to var. However, unlike
+ their unsafe counterparts, they permit both the removal of var as well as
+ freeing it from within the loop safely without interfering with the
+ traversal.
+
+ The TAILQ_FIRST(), TAILQ_NEXT(), TAILQ_LAST() and TAILQ_PREV() macros can
+ be used to manually traverse a tail queue or an arbitrary part of one.
+
+ The TAILQ_EMPTY() macro should be used to check whether a tail queue is
+ empty.
+
+TAIL QUEUE EXAMPLE
+ TAILQ_HEAD(tailhead, entry) head;
+ struct entry {
+ ...
+ TAILQ_ENTRY(entry) entries; /* Tail queue. */
+ ...
+ } *n1, *n2, *np;
+
+ TAILQ_INIT(&head); /* Initialize queue. */
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
+ TAILQ_INSERT_HEAD(&head, n1, entries);
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
+ TAILQ_INSERT_TAIL(&head, n1, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert after. */
+ TAILQ_INSERT_AFTER(&head, n1, n2, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert before. */
+ TAILQ_INSERT_BEFORE(n1, n2, entries);
+ /* Forward traversal. */
+ TAILQ_FOREACH(np, &head, entries)
+ np-> ...
+ /* Manual forward traversal. */
+ for (np = n2; np != NULL; np = TAILQ_NEXT(np, entries))
+ np-> ...
+ /* Delete. */
+ while ((np = TAILQ_FIRST(&head))) {
+ TAILQ_REMOVE(&head, np, entries);
+ free(np);
+ }
+
+
+CIRCULAR QUEUES
+ A circular queue is headed by a structure defined by the CIRCLEQ_HEAD()
+ macro. This structure contains a pair of pointers, one to the first
+ element in the circular queue and the other to the last element in the
+ circular queue. The elements are doubly linked so that an arbitrary
+ element can be removed without traversing the queue. New elements can be
+ added to the queue after an existing element, before an existing element,
+ at the head of the queue, or at the end of the queue. A CIRCLEQ_HEAD
+ structure is declared as follows:
+
+ CIRCLEQ_HEAD(HEADNAME, TYPE) head;
+
+ where HEADNAME is the name of the structure to be defined, and struct
+ TYPE is the type of the elements to be linked into the circular queue. A
+ pointer to the head of the circular queue can later be declared as:
+
+ struct HEADNAME *headp;
+
+ (The names head and headp are user selectable.)
+
+ The CIRCLEQ_ENTRY() macro declares a structure that connects the elements
+ in the circular queue.
+
+ The CIRCLEQ_INIT() macro initializes the circular queue referenced by
+ head.
+
+ The circular queue can also be initialized statically by using the
+ CIRCLEQ_HEAD_INITIALIZER() macro.
+
+ The CIRCLEQ_INSERT_HEAD() macro inserts the new element elm at the head
+ of the circular queue.
+
+ The CIRCLEQ_INSERT_TAIL() macro inserts the new element elm at the end of
+ the circular queue.
+
+ The CIRCLEQ_INSERT_AFTER() macro inserts the new element elm after the
+ element listelm.
+
+ The CIRCLEQ_INSERT_BEFORE() macro inserts the new element elm before the
+ element listelm.
+
+ The CIRCLEQ_REMOVE() macro removes the element elm from the circular
+ queue.
+
+ The CIRCLEQ_REPLACE() macro replaces the list element elm with the new
+ element elm2.
+
+ The CIRCLEQ_FIRST(), CIRCLEQ_LAST(), CIRCLEQ_END(), CIRCLEQ_NEXT() and
+ CIRCLEQ_PREV() macros can be used to traverse a circular queue. The
+ CIRCLEQ_FOREACH() is used for circular queue forward traversal:
+
+ CIRCLEQ_FOREACH(np, head, NAME)
+
+ The CIRCLEQ_FOREACH_REVERSE() macro acts like CIRCLEQ_FOREACH() but
+ traverses the circular queue backwards.
+
+ The macros CIRCLEQ_FOREACH_SAFE() and CIRCLEQ_FOREACH_REVERSE_SAFE()
+ traverse the list referenced by head in a forward or reverse direction
+ respectively, assigning each element in turn to var. However, unlike
+ their unsafe counterparts, they permit both the removal of var as well as
+ freeing it from within the loop safely without interfering with the
+ traversal.
+
+ The CIRCLEQ_EMPTY() macro should be used to check whether a circular
+ queue is empty.
+
+CIRCULAR QUEUE EXAMPLE
+ CIRCLEQ_HEAD(circleq, entry) head;
+ struct entry {
+ ...
+ CIRCLEQ_ENTRY(entry) entries; /* Circular queue. */
+ ...
+ } *n1, *n2, *np;
+
+ CIRCLEQ_INIT(&head); /* Initialize circular queue. */
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
+ CIRCLEQ_INSERT_HEAD(&head, n1, entries);
+
+ n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
+ CIRCLEQ_INSERT_TAIL(&head, n1, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert after. */
+ CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
+
+ n2 = malloc(sizeof(struct entry)); /* Insert before. */
+ CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
+ /* Forward traversal. */
+ CIRCLEQ_FOREACH(np, &head, entries)
+ np-> ...
+ /* Reverse traversal. */
+ CIRCLEQ_FOREACH_REVERSE(np, &head, entries)
+ np-> ...
+ /* Delete. */
+ while (!CIRCLEQ_EMPTY(&head)) {
+ n1 = CIRCLEQ_FIRST(&head);
+ CIRCLEQ_REMOVE(&head, n1, entries);
+ free(n1);
+ }
+
+NOTES
+ It is an error to assume the next and previous fields are preserved after
+ an element has been removed from a list or queue. Using any macro
+ (except the various forms of insertion) on an element removed from a list
+ or queue is incorrect. An example of erroneous usage is removing the
+ same element twice.
+
+ The SLIST_END(), LIST_END(), SIMPLEQ_END() and TAILQ_END() macros are
+ provided for symmetry with CIRCLEQ_END(). They expand to NULL and don't
+ serve any useful purpose.
+
+ Trying to free a list in the following way is a common error:
+
+ LIST_FOREACH(var, head, entry)
+ free(var);
+ free(head);
+
+ Since var is free'd, the FOREACH macros refer to a pointer that may have
+ been reallocated already. A similar situation occurs when the current
+ element is deleted from the list. In cases like these the data
+ structure's FOREACH_SAFE macros should be used instead.
+
+HISTORY
+ The queue functions first appeared in 4.4BSD.
+
+OpenBSD 5.0 April 11, 2012 OpenBSD 5.0
+======================================================================
+.\" $OpenBSD: queue.3,v 1.56 2012/04/11 13:29:14 naddy Exp $
+.\" $NetBSD: queue.3,v 1.4 1995/07/03 00:25:36 mycroft Exp $
+.\"
+.\" Copyright (c) 1993 The Regents of the University of California.
+.\" All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+