commit 840d6cf76f434063daf525894e801cb73b1ea7d6 Author: George Kadianakis desnacked@riseup.net Date: Sat Apr 14 20:17:31 2012 +0200
Remove duplicate documentation. --- src/network.c | 31 ------------------------------- 1 files changed, 0 insertions(+), 31 deletions(-)
diff --git a/src/network.c b/src/network.c index 1d73249..8919252 100644 --- a/src/network.c +++ b/src/network.c @@ -84,37 +84,6 @@ #include <event2/bufferevent_struct.h> #include <event2/listener.h>
-/* Terminology used in this file: - - A "connection" is a bidirectional communications channel, usually - backed by a network socket, and represented in this layer by a - 'conn_t', wrapping a 'struct bufferevent'. - - A "circuit" is a _pair_ of connections, referred to as the - "upstream" and "downstream" connections. A circuit is represented - by a 'circuit_t'. The upstream connection of a circuit - communicates in cleartext with the higher-level program that wishes - to make use of our obfuscation service. The downstream connection - commmunicates in an obfuscated fashion with the remote peer that - the higher-level client wishes to contact. - - A "listener" is a listening socket bound to a particular - obfuscation protocol, represented in this layer by a 'listener_t' - and its 'config_t'. Connecting to a listener creates one - connection of a circuit, and causes this program to initiate the - other connection (possibly after receiving in-band instructions - about where to connect to). A listener is said to be a "client" - listener if connecting to it creates the _upstream_ connection, and - a "server" listener if connecting to it creates the _downstream_ - connection. - - There are two kinds of client listeners: a "simple" client listener - always connects to the same remote peer every time it needs to - initiate a downstream connection; a "socks" client listener can be - told to connect to an arbitrary remote peer using the SOCKS protocol - (version 4 or 5). -*/ - /** This struct defines the state of a listener on a particular address. */
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