[tor-dev] 10 days left for proposals for hard stuff [Re: Reminder: Big/tricky/interesting features for 0.2.4 need proposals by 10 October]

Nick Mathewson nickm at freehaven.net
Mon Oct 1 16:49:48 UTC 2012


On Mon, Sep 17, 2012 at 11:47 AM, Nick Mathewson <nickm at freehaven.net> wrote:
> Hi, all!
>
> From https://trac.torproject.org/projects/tor/wiki/org/roadmaps/Tor/024 :
>
> "October 10, 2012: Big feature proposal checkpoint. Any large
> complicated feature which requires a design proposal must have its
> first design proposal draft by this date."
>
> There are only 23 days till October 10.  If there's something you want
> in 0.2.4.x, and it is the kind of thing that needs a design proposal,
> and there is no proposal yet, it could be time to start writing!
>
> What needs a design proposal? Generally: anything that involves a
> change to the Tor protocol; anything whose security implications are
> nontrivial and need discussion; and anything that will change any Tor
> specification.  Err on the side of "it needs a proposal."
>
> What is a "large complicated feature"? Please assume I'm going to be
> extremely grumpy here, and err on the side of "it is big".  If the
> writeup of the proposal that explains how it works, or why to do it
> this way is going to take more than a few paragraphs, it is probably
> 'big' or 'complex'.
>
> (Note to would-be system-gamers:  Please don't send a sketchy
> incomplete draft as a placeholder to get your foot in the door. That's
> not cool. If you don't have a draft ready, the feature can wait till
> 0.2.5.)
>
> (Note also: a feature proposal by this deadline is a necessary
> condition for getting your big/tricky/complicated feature into 0.2.4,
> but not a sufficient condition.  It also needs to have a working
> implementation on schedule.)
>
> (Note finally: This is not a promise to not merge stuff that violates
> this deadline, but I sure will be trying not to merge such stuff.)
>
> yrs,
> --
> Nick


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