Twin online developer parties on Wednesday and Thursday, 20:00 to 22:00 UTC

Roger Dingledine arma at
Mon Feb 7 07:19:25 UTC 2011

I hereby schedule twin developer parties for this coming Wednesday and
Thursday, 3pm to 5pm Eastern time, noon to 2pm Pacific time, 20:00 to
22:00 GMT. The location is the #tor-dev channel on

For these particular parties, the only verboten topic will be broad-scale
planning and prioritizing for the future (which we'll save for the mini
dev meeting and hackathon the following week). Instead, you should bring
your current concrete development projects (especially the ones you're
having trouble making progress on) and plan to get some work done on
them and/or help others on theirs. Non-core developers are welcome too!

If you don't make it to both of them, that's fine -- that's why there
are two.

For those new to this developer party concept, I've quoted Nick's earlier
summary below.


On Wed, Aug 04, 2010 at 02:19:39PM -0400, Nick Mathewson wrote:
> Hi, folks!  This email is a heads-up about our next online
> nonstructured mass developer meeting, still called a "developer party"
> on the superstitious belief that if we act like it's supposed to be
> fun, it will be.   The last one was fun, after all.
> (I'm announcing this one on or-dev, since that's where people
> suggested that I announce it after I announced the last one on another
> list.  If you don't think these messages should be on or-dev, please
> email me personally [not the list] to say so.)
> It's going to be from 18:00 to 20:00 UTC on Monday on the #tor-dev
> channel on  That's 14:00 to 16:00 eastern, and 11:00 to
> 13:00 pacific, if I can still do math with my current jetlag.
> General notes:
> * If you're not free to make it, or if you're not free to make it for
> the whole time, don't worry.  There will be more of these at other
> times ranging from "too late in Europe" to "too early in California".
> * If you're not an actual developer on Tor, you're welcome to come and
> hang out, but this is mainly a time for developers to chat and plot
> and generally confab.
> * We're probably not going to be "partying" for every minute of all 2
> hours; think of this as a salon where people wander in and out and
> take breaks to go into a corner and eat cheese or debug trac or
> whatever.
> * The format will probably change in the future as we get some
> experience with it and learn more about what does (and doesn't) work
> for us.  If having 2 open hours is too much, let's do less.
> * I'm going to try to "host" this developer party.  Since you can't
> serve food over IRC, and there's no need to vacuum the floor before
> the party starts, I'm not quite sure what my responsibility will be
> other than being around the whole time and trying to make sure the
> conversation stays interesting.  I'll play it by ear.
> peace,
> -- 
> Nick

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