Third Tor online "developer party" on Tuesday from 19:00 to 21:00 UTC

Roger Dingledine arma at
Mon Aug 30 10:04:34 UTC 2010

I hereby schedule a developer party for this coming Tuesday, 3pm to 5pm
Eastern time, noon to 2pm Pacific time, I think that makes it 19:00 to
21:00 GMT. The location is the #tor-dev channel on

For this particular party, I will define "fun" to be "opening and
refining trac entries".

(Doesn't that sound like fun? Isn't overloading the definition of common
words fun?)

Part of the goal is to flesh out your entries under
with brainstorming actual steps that need to get done to make progress
on each item, figure out if there are orphan projects where everybody is
thinking that somebody else will move it forward, and generally help sort
out the "how do we get there from here" questions that people might have.

For those new to this developer party concept, I've quoted Nick's earlier
summary below.


On Wed, Aug 04, 2010 at 02:19:39PM -0400, Nick Mathewson wrote:
> Hi, folks!  This email is a heads-up about our next online
> nonstructured mass developer meeting, still called a "developer party"
> on the superstitious belief that if we act like it's supposed to be
> fun, it will be.   The last one was fun, after all.
> (I'm announcing this one on or-dev, since that's where people
> suggested that I announce it after I announced the last one on another
> list.  If you don't think these messages should be on or-dev, please
> email me personally [not the list] to say so.)
> It's going to be from 18:00 to 20:00 UTC on Monday on the #tor-dev
> channel on  That's 14:00 to 16:00 eastern, and 11:00 to
> 13:00 pacific, if I can still do math with my current jetlag.
> General notes:
> * If you're not free to make it, or if you're not free to make it for
> the whole time, don't worry.  There will be more of these at other
> times ranging from "too late in Europe" to "too early in California".
> * If you're not an actual developer on Tor, you're welcome to come and
> hang out, but this is mainly a time for developers to chat and plot
> and generally confab.
> * We're probably not going to be "partying" for every minute of all 2
> hours; think of this as a salon where people wander in and out and
> take breaks to go into a corner and eat cheese or debug trac or
> whatever.
> * The format will probably change in the future as we get some
> experience with it and learn more about what does (and doesn't) work
> for us.  If having 2 open hours is too much, let's do less.
> * I'm going to try to "host" this developer party.  Since you can't
> serve food over IRC, and there's no need to vacuum the floor before
> the party starts, I'm not quite sure what my responsibility will be
> other than being around the whole time and trying to make sure the
> conversation stays interesting.  I'll play it by ear.
> peace,
> -- 
> Nick

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