[tbb-bugs] #28329 [Applications/Tor Browser]: Design TBA+Orbot configuration UI/UX

Tor Bug Tracker & Wiki blackhole at torproject.org
Wed Mar 13 13:44:03 UTC 2019


#28329: Design TBA+Orbot configuration UI/UX
-------------------------------------------------+-------------------------
 Reporter:  sysrqb                               |          Owner:  tbb-
                                                 |  team
     Type:  enhancement                          |         Status:
                                                 |  needs_revision
 Priority:  Very High                            |      Milestone:
Component:  Applications/Tor Browser             |        Version:
 Severity:  Normal                               |     Resolution:
 Keywords:  tbb-mobile, ux-team, TBA-a3,         |  Actual Points:
  TorBrowserTeam201903, tbb-8.5                  |
Parent ID:                                       |         Points:
 Reviewer:                                       |        Sponsor:
                                                 |  Sponsor8
-------------------------------------------------+-------------------------

Comment (by sysrqb):

 Replying to [comment:51 antonela]:
 > This build is crashing for me. Seems the same animation issue. Can we do
 a different implementation there instead of a frame to frame animation? I
 can provide you a .svg animation which should be lighter.
 >

 :( sadness. We can try svg. The one problem with using an SVG is Android
 support. Currently, TBA is supported on API versions 16+, but SVG support
 (or VectorDrawable on Android) was only added in version 21. I think we
 can try our best here, and we can use use the vectorized animation when it
 is supported and fallback on the rasterized version when it is not
 supported.

 https://developer.android.com/reference/android/graphics/drawable/AnimatedVectorDrawable

 > Also, icons and margins are in good shape now. I see the gear icon
 pixelated; we may want to have a .svg there to contemplate the different
 densities with one source.

 Hrm. yeah. This is a similar problem as above. We can add higher-density
 icons or we can use the vectorized image when it is supported and fallback
 on the png when VectorDrawable isn't available.

 https://developer.android.com/reference/android/graphics/drawable/VectorDrawable

--
Ticket URL: <https://trac.torproject.org/projects/tor/ticket/28329#comment:54>
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